PM3.6 - Meta Knight - Subaction - LandingLight
            
            
            
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            Stats
            
                
                    | IASA: | 4 | 
                
                    | Subaction Index: | 0x31 | 
            
            Scripts
            Main
            - BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
GFX
            - GraphicEffect(GraphicEffect { graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
            - SoundEffectStop(796)
- SoundEffectOther1(743)
- AsyncWait(1.0)
Other
            - Rumble { unk1: 0, unk2: 0 }
- AsyncWait(7.0)
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }